EQ2: trade skills experience
Three kinds of magic skills - Energy + complete degrees - probability + complete degrees - durable + complete degrees,EQ2 using the results of a large failure - a small failure - success - big success
Several results are not common to the + buff legend material sent directly to complete the other does not know
10 and give you a choice of three magic new career skills, charts, with the use of cooling time, but the effect is not the same
And 1 and 40 and 20 and across to the effect, and this is the same. Increase of 40 degrees and is not to guess because
10 and 30 and the effect is the same degree of urgency to increase
Material is recommended to do the middle like 12040 + large degree of completion - durable
Recommended to do the ultimate product of + 10 and the like is not a small degree of completion - durable
Skills: - Durable + to complete the degree in general, however, unless prompted
Prior to molding, the use of reduced risk, and less energy to cut prior to molding to keep the magic 80% (each with a 10% reduction of energy needs magic, decided to trade skills training, when stripped, so the total decline, although the recovery level also declined, but in general a lot of cost-effective)
If the situation is not ideal to cancel before forming again, only a waste of fuel.
Once the molding can only do so, start with less energy, can not be canceled because of weight to the energy base will be enough to keep 10% of the energy, defense of the need to reduce Nengliang prompted that, with less chance of a cup instead of by Nengliang so there Good water is also very important.
About prompted magic needs magic when prompted, use the tips of magic is very high probability of success, but definitely not 100%
Magic when prompted to note that the press tips with overlay of that magic, and then that other one, because the probability of success is round so that superposition of two magic is a good probability of success, it is generally recommended 2 Magic overlay is not recommended 3 superimposed with the magic
2 is basically the magic effect of superimposed durable 10-20-30 + have (specific effect upon the reader's own practice experience, three kinds of magic after the first release and not the same place and then superimposed effect), + a small amount of complete degrees, so if You do not durable overlay is not recommended for low magic (durability can be maintained. that would exceed the maximum direct reservations for you, the event of loss will first reduce the excess), if you have blown into the third stage, the recommended use of superimposed wild magic, the most drastic durable + back, usually because the energy will not do much this time, so stacking is generally often only by chance and with less durable, so the failure rate is pricey. This is what I just said you are not prompted when the magic, the magic is not recommended because superimposed.
The direct access which is safe and quick to buy cheap EQ2 Plat